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unreal-engine-skills-for-claude-code

Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara, Control Rigs, Sequencer, State Trees, widgets, Gameplay Ability System, automation testing, and more.

plugin★ 1,682updated 17 Sept 2026by Epic Games
paste into Claude Code
/plugin install unreal-engine-skills-for-claude-code@claude-plugins-official

How to start

  1. Paste the command into Claude Code and press Enter.
  2. Restart Claude Code so the plugin loads.
  3. Just ask Claude. Its skills step in when your request fits.

What it adds

3 skills · 1 hook

Skills Claude loads these when the task fits

  • create-toolsetUse this skill when authoring or extending an Unreal Engine toolset, a class of static, AI-callable functions registered with `ToolsetRegistry` and exposed thr…
  • unreal-mcpUse this skill to perform actions inside an Unreal Engine project via a live-editor MCP connection. Trigger when the user wants to change, query, or run someth…
  • unreal-skillUse this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server (distinc…

Hooks Run on their own at these moments

  • SessionStartWhen a session starts.

Read from the plugin's own files in EpicGames/unreal-engine-skills-for-claude-code-plugin, 26 Oct 2026.

What it needs

No keys or settings: its files ask for none.